Reality is mediated, filtered, fragmented         

         
            Reality is mediated, filtered, fragmented         
       
       
                             
           

              An immobilized body in a clinical space gazes, through technological artifice, towards a world that no longer belongs to it. Reality is mediated, filtered, fragmented. Freedom exists only as simulation. Consciousness remains captive between cold walls and digital promises.           

         
                   
           

Complete details about the artwork

           

The work represents a state of suspension between life and projection, between body and escape, between harsh present and comforting illusion. The character, immobilized in a hospital bed, is connected not to reality, but to an idealized reconstruction of it: an island, a calm sea, a sky without illness. But this freedom is merely an interface.

VR goggles become the fracturist symbol of artificial escape — a rupture between what is lived and what is allowed to be imagined. The cold, medical room is possessed by an almost uniform blue, a sign of stagnation, of time that no longer flows naturally, but is measured by machines. The clock in the background no longer indicates life, but its monitoring.

Happiness is projected onto the wall as a landscape without a body, without pain, without weight. The palm tree and the sea are not real — they are merely codifications of the human desire to escape suffering. Thus, the work does not speak of hope, but of dependence on simulacrum.

The fracture is not visually violent, but silent: between the vulnerable body and the perfect universe, between biological limits and the promise of the digital infinite. Man no longer dreams — he is connected to his own illusion.

This is a meditation on a future where suffering is not healed, but blurred by image. A world where pain no longer disappears, but is merely covered with artificial light.